News

May 2011

Playdom's Gardens Of Time hidden object game is released on Facebook with music score and sound design by Greg

May 2011

Greg will be a guest speaker at the Casual Connect conference in Seattle this July

August 2010

Greg scores My Little Pony game for Hasbro/Discovery/EA

 

May 2010

Greg's score for Treetopia a hit!

"...the music was consistently called out as high point of the game...players continue to rave about the music... in short the song is a hit"

- Joshua Dallman, Playdom ©2010 Playdom

 

December 2009

Social Gaming is the craze. Check out Greg's sound design on Zynga's social game Petville, Playdom's Wild Ones and POGO's Puck'sPeak.

 

Greg speaks at the Casual Connect Conference in Seattle on July 21 2009.

May 2009

Zynga contracts Greg to create sound and music for the iPhone version of their hit game Mafia Wars.

January 2009

Greg creates music and sound design for online versions of Hasbro's Scrabble, Boggle, Operation, and Yahtzee. Check them out at POGO.com

 

August 2008

PopCap taps Greg for sound design on sequels to their hit games.

July 2008

Greg speaks about audio in accessible game design at Casual Connect conference in Seattle. You can download the session here: Seattle

March 2008:

Greg's music score from Jewel Quest II winner of the 6th annual G.A.N.G. Awards

"Best Audio Other"

 

 

Greg Rahn is an award winning composer and sound designer with over 16 years experience in the games industry. He has worked on a diverse range of game genres including social, edutainment, hard core, and casual games for PC, Wii, X Box 360, Nintendo DS, and iPhone.

Here's what his clients are saying:

"Greg is consistently quick, creative, professional, and flexible, and does a great job of meeting the needs of my team and the games."

Dave Rohrl, Playdom

"He quickly understood what we were looking for, and was the consummate professional throughout development. We got the music and vo we wanted, on time, within the budget. The quality met and often exceeded our expectations. "

Kevin Richardson, IWIN.com

"Nickelodeon very rarely asks for changes in music or sfx when we work with Greg. He hits the target on the first pass."

- Kris Moser, Backbone Entertainment

"Greg managed to pull off the style we were looking for with his own unique twist, and the result was a perfect match."

-Joe Cain, EA.com

 

“It’s been great working with Greg. His quality is top notch, and I can always rely on him to give me sounds and music that are directly applicable to our games.”

Jim Stern, IWIN.com

 
     

Greg speaks at the February Casual Connect Europe conference in Amsterdam. Session info here: Amsterdam

       

September 2007:

Greg mixes songs for Guitar Hero Rocks The 80's

 

 

March 5th 2007:

Greg contributed sound design to Splinter Cell Double Agent which has been nominated for 3 G.A.N.G. Awards:

"Audio Of The Year"

"Sound Design Of The Year "

"Best Use Of Multi-Channel Surround In A Game"

   

 

 

Nov 27th 2006:

EA's The Poppit! Show nominated for Casual Game Of The Year by DEMMX.

Jan 22nd, 2006:

Codie nomination for Dora The Explorer: Fairyale Adventures.

 
         
 
© 2010 Greg Rahn